2011年1月1日 星期六

HELL and HEAVEN


This is a theme shot of my design project of Urban Design Elements Studio. The argument was that, in order to bring life (here means the flow of people and capital) back to Queens's sunnyside yard neighborhood, we (me and my partner Wu Zhou) consolidated all the passive post-industrial programs(mainly warehouses) which previously occupied the neighbor lands into one centralized place above Sunnyside Yard- a giant train yard which served as a transportation node between east-coast and Long Island region, great importance to the large region but no direct benefits to its surroundings. By centralized all those dirty, passive, ugly, noisy yet must-exist stuffs into one place, we then release those occupied lands for better use. In other words, to create a consolidated HELL and leave the development of HEAVEN to the market. 
Where there is civilization, there is waste. Hell and Heaven should be considered as one. Whether or not they should be put together is debatable, but needless to say, we shall no longer try to disguise the bad but to reveal it, as part of the system. It's been too long we only focus on creating a heaven without acknowledging a GREAT HEAVEN comes along with a GREAT HELL.


把所有髒東西都收起來吧,設計一個很棒的收納櫃給他們,反正大家都爭破頭的要設計漂亮乾淨的東西,就讓他們去負責童話世界,我們來做地獄。還有,地獄就是地獄,不要想在地獄裡搞個清幽的小咖啡館,還想種些花花草草,地獄的美感不是這種媚俗的東西。地獄得不三不四,你的童話世界裡就會看到果皮垃圾還有躲在佈景後面腐爛的老鼠。還有,把髒東西丟到城市外圍是愚蠢的想法,因為城市永遠沒有外圍,總有天某人會在垃圾場旁邊蓋一連串豪華的新大樓,到時候你就真的是在地獄旁邊喝你的五味雜陳劣等咖啡。

Generic City – Extremely Large & Extremely Small

- Introduction
Enlightened by Rem Koolhaas’s “Generic City,” I’d like to borrow his idea as a departure of my own thoughts. What “Generic City” means, in my opinion, is neither about a prediction nor a metaphor for the future, but an emphasis of the present situation. Generic or not, only relies on the scope we look at our city. To me, the way we should look at the cities is no longer through different scales but either scale of extremely large, or extremely small.  


- Diversity 


No place is generic yet everything looks gray. When a city is divided into pieces and each piece becomes so rich in its own content without interrelations, this is the generic city- the city without a color in large. This is many of our cities today, and I would add, especially in Asian modern cities. We've been eager for the city’s diversity, but afraid of losing its own characteristic. Isn't that ironic in a sense? Take China for instance, rapid-growing cities often suffer under criticisms of deconstruction and massive development that lead to the city's no-roots, no-history, no-culture and losing control. We need to face the fact that these cities born with missions, like all cities do. They grow fast, change fast, people come and leave. These are the cities of capital flow, come with it and die with it. No pity, they are so rich in their own “fuck context”. What are good cities in essence anyway? 

- Cities with color
On the contrary, many cities in Europe, which some may call the “frozen” cities are indeed with their own colors. It’s really good to walk in a city with clear characteristic. These cities were in many ways successful therefore they have to be preserved somehow. Too good and too bad once a city becomes simply an ornament or monument. 

The United States is another kind of generic city. One of the few nations with vast territory and short history. The US suffered city sprawl and urban dreams became mystery. What we have to acknowledge is that the sprawls ARE the real cities and they have their unique colors which the previous central ones don’t offer their residents. 


- The Extremely Large and Small/ the Limits and Rules/Generic and Diverse
What are the essences of urban life? When cities become uncertain and unclear, what is left for us to seize on? I would argue that it is the essence of how buildings are built; how they serve people’s needs; and under what circumstance they become meaningful, functional, or even dissolveable; and why this door fits mine not next door. This essence, from extremely localized point of view, of all the origins of architecture/ living/ function, I call it the Extremely Small.
On the other hand, once we understand the fundamental rules of the formation of a city, we no longer need masterplans and are able to set all constructions free from presumptions, just like some economists believe in free market. What we need to know is the “limits” of cities, which are in fact possible to predict and control. Cities may be just like fungus that grow and consume everywhere with nutrition. And the edge of this nutrition- the natural resources and geographical limitations- will be the boundary of cities. This is the scale of  Extremely Large.

( final assignment for Urban Design Pro-seminar, GSD 2010, Fall )