2013年3月25日 星期一
Portfolio(s) of mine
My Portfolio v4: Extreme & Reverse is perhaps the best description of the way in which the works were approached. Constantly reversing and stretching an idea to extreme is the way to construct an argument, which later on evolves into a project.
My previous portfolio v3: If City Is Generic. The title and the very first few pages of it illustrated my understanding of generic cities. If City Is Generic, its because of its unpredictability and its rapid changes. Its because of its "bigness" and "fuck context" that architecture liberates itself from everything else. In order to correspond this genericity, architecture can not but to be thought inwardly. temporarily, and sometimes, in some people's eye, evilly. (This portfolio was to apply OMA internship in 2011)
My Portfolio v2, which didn't have a name, was my second portfolio for GSD application. There was little consistent idea underlying the projects, yet they were all holistically and somewhat proudly presented. I realized the layout of every page was very stupid and limiting while I finished almost half of it. I saw other people having similar layouts after me, I suppose they felt the same regret as I did on their half-ways...
I was too busy to put my first portfolio on ISSUU, but I'd really love to and I will upload it asap. As I was uploading all these, I thought the first one would be embarrassing to share. But as I read it again, I realized the fact that I was indeed a clever boy :-D, the only reason why it didn't help me get into GSD was probably that it was awfully organized, and the layout and style was boring. Some of the very great ideas and diagrams of those projects had been forgotten since then, what a pity~
Anyways, it's fun to lay them all on the table and flip through. Hope you all enjoying flipping them. I like this small embedded ISSUU toy. : )
2011年3月8日 星期二
Portfolio 2011
http://www.flickr.com/photos/roy_lin/5509771705/in/set-72157626225639526/lightbox/
Titled If City Is Generic. Nothing really about generic city actually...But perhaps that's my point of view. This one includes the work from last semester in the Elements Studio and the competition I did with Hsieh Chin-Nan. Still too many pages. I think I'm getting tired of looking back on my previous works....
2011年1月1日 星期六
HELL and HEAVEN
This is a theme shot of my design project of Urban Design Elements Studio. The argument was that, in order to bring life (here means the flow of people and capital) back to Queens's sunnyside yard neighborhood, we (me and my partner Wu Zhou) consolidated all the passive post-industrial programs(mainly warehouses) which previously occupied the neighbor lands into one centralized place above Sunnyside Yard- a giant train yard which served as a transportation node between east-coast and Long Island region, great importance to the large region but no direct benefits to its surroundings. By centralized all those dirty, passive, ugly, noisy yet must-exist stuffs into one place, we then release those occupied lands for better use. In other words, to create a consolidated HELL and leave the development of HEAVEN to the market.
Where there is civilization, there is waste. Hell and Heaven should be considered as one. Whether or not they should be put together is debatable, but needless to say, we shall no longer try to disguise the bad but to reveal it, as part of the system. It's been too long we only focus on creating a heaven without acknowledging a GREAT HEAVEN comes along with a GREAT HELL.
把所有髒東西都收起來吧,設計一個很棒的收納櫃給他們,反正大家都爭破頭的要設計漂亮乾淨的東西,就讓他們去負責童話世界,我們來做地獄。還有,地獄就是地獄,不要想在地獄裡搞個清幽的小咖啡館,還想種些花花草草,地獄的美感不是這種媚俗的東西。地獄得不三不四,你的童話世界裡就會看到果皮垃圾還有躲在佈景後面腐爛的老鼠。還有,把髒東西丟到城市外圍是愚蠢的想法,因為城市永遠沒有外圍,總有天某人會在垃圾場旁邊蓋一連串豪華的新大樓,到時候你就真的是在地獄旁邊喝你的五味雜陳劣等咖啡。
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